Back when I was a boy, a new game was released that captured my imagination. It was 1980 and the game was the Dungeons & Dragons Computer Labyrinth Game made by Mattel Electronics. The game was pretty cool for it’s time, and gave me a great sense of mystery and adventure as a kid, at least as much mystery and adventure a kid could get from a board game on a living room floor or dining room table.
Every summer (or at least most summers), we stay at Ravenwood Castle in Hocking Hills in Ohio. It was originally advertised primarily as a quaint, romantic getaway and my wife and I spent part of our honeymoon there. It has gone through new ownership a couple of times since then, and the current owners have turned it into more of a gaming bed and breakfast, while still retaining the original idea of a romantic getaway (although we take our kids with us these days, so “romantic” isn’t usually our goal anyway, at least not on these trips).
So now when we go, the check-in office has a shelf loaded with all kinds of board games that can be checked out (for free!) during our stay. This is how we first had the chance to try out Forbidden Island. When we checked that game out, the employees that were getting our keys and taking our money also suggested that we try a game called “Survive – Escape from Atlantis!”.
I first heard about this co-op game while watching an episode of Wil Wheaton’s TableTop, and thought it looked like it would be a great game to try some day. A few months later, we stayed at a castle themed bed and breakfast that had this game available to check out. Since I had already seen it on TableTop, I thought it would be fun to give it a try.