Back when I was a boy, a new game was released that captured my imagination. It was 1980 and the game was the Dungeons & Dragons Computer Labyrinth Game made by Mattel Electronics. The game was pretty cool for it’s time, and gave me a great sense of mystery and adventure as a kid, at least as much mystery and adventure a kid could get from a board game on a living room floor or dining room table.
Every summer (or at least most summers), we stay at Ravenwood Castle in Hocking Hills in Ohio. It was originally advertised primarily as a quaint, romantic getaway and my wife and I spent part of our honeymoon there. It has gone through new ownership a couple of times since then, and the current owners have turned it into more of a gaming bed and breakfast, while still retaining the original idea of a romantic getaway (although we take our kids with us these days, so “romantic” isn’t usually our goal anyway, at least not on these trips).
So now when we go, the check-in office has a shelf loaded with all kinds of board games that can be checked out (for free!) during our stay. This is how we first had the chance to try out Forbidden Island. When we checked that game out, the employees that were getting our keys and taking our money also suggested that we try a game called “Survive – Escape from Atlantis!”.
I mentioned in my Space Hulk 4th Edition review that the miniatures that come with the game can be painted. I’m far from a good miniature painter, but I do like to sit down and do some painting once in awhile (and by once in awhile, I mean rarely, as the fact that I have painted exactly 1 complete miniature and 5 miniatures very slightly in the last 6 months will attest to).
So the one miniature that I have completed is the Omnio figure. Being that, as mentioned, I’m not the greatest painter of miniatures, I’m pretty happy with how it turned out.
It’s no secret that I’m a pretty big fan of Dungeons & Dragons. Just a click or two around the site will make that pretty apparent.
Having said that, I’ve always wanted a board game that captured at least a little bit of the D&D feel, but without the need for a large chunk of time to be set aside to play, and without the need for a complex rule system.
So, it was with great anticipation that I ordered the Castle Ravenloft board game, which is part of the D&D Adventure System series of board games.